Head of Xbox Phil Spencer 
says, "I tip my hat to them," but points out that we're only about 10 
percent of the way through this console generation.
The PlayStation 4 may have a sales advantage over the Xbox One right 
now, but the battle for the living room is more of a marathon than a 
sprint, Head of Xbox Phil Spencer says in a new interview. 
"You look at what Sony has sold, and congratulations to them; they've had a great launch," Spencer told GamesIndustry International. "Maybe we're 10 percent of the way into this generation, so we're early, early days in how this will all play out. I tip my hat to them. I think they'll likely have a great [E3], and they should; they're coming in with a lot of strength. But this is a long-term competitive space, which is good for consumers."
Both the PS4 and Xbox One launched in November 2013. Microsoft sold more than 3 million systems by the end of the year,
 but has not announced a new sales figure for the platform so far in 
2014. Sony, on the other hand, announced in April that it had sold more than 7 million PS4 systems worldwide to date. 
Also in the interview, Spencer said Microsoft's recent decision to remove the Kinect camera as a pack-in for Xbox One bundles does not mean the company is any less enthusiastic about future prospects for the technology.
"We see millions and millions of people using Kinect today. We've had 
over a billion voice commands used," Spencer said. "The use of Kinect in
 people's homes is incredibly high. And because people are continuing to
 use it, it's an area we're going to continue to invest, in terms of 
making the experience better."
"And I think that makes building games in that environment even better. 
Consumers love the device; they love the experience," he added. "They'll
 buy it. They'll either buy it at launch when they buy their console, or
 they'll be able to buy it after the $399 console; they'll pick it up 
and add it on later. And we'll continue to make sure that experience is 
great."
One area Microsoft is not likely to look at for immediate future growth 
is virtual reality. The VR space has gathered much attention since Facebook paid $2 billion to buy Oculus VR and Sony announced its own head-mounted display for the PS4, but Spencer questioned the technology's mainstream appeal, at least right now. 
"VR is an interesting technology," Spencer said. "I don't know that it's
 mainstream yet, if you think about experiences in the home for 
consumers. But I think it's great that the game space, whether it's what
 Sony is doing or Oculus is doing, that so many of the innovations you 
see all up in consumer electronics have come out of the game space. VR 
is something in games and out of games. I'm watching how that evolves 
over the next few years."
At the Game Developers Conference in March, Spencer teased
 that Microsoft may be prototyping a virtual reality device of its own. 
"I think that technology's really interesting, and it's definitely 
something we've been playing with for quite a while," he said at the 
time. 
Sign up here with your email




ConversionConversion EmoticonEmoticon