Coming to Xbox 360, PS3, and PC this June.
Grid Autosport, an all-new instalment in Codemasters' racing series, will be released on PC, Xbox 360, and PlayStation 3 on June 27th in Europe and June 24th in the US.
The third entry in the Grid series accommodates five very different styles of racing: touring, endurance, open-wheel, tuner competitions and street racing. Each mode features unique features and the entire game contains over 100 routes across 22 locations dotted around the world.
Some of Grid Autosport's features have been the result of close consultation with the Grid community, such as the return of an in-car view. The game's multiplayer component is founded on Codemaster's RaceNet system, which regularly provides players with new challenges and for the first time allows players to form online clubs
When asked what sets Grid Autosport apart from other racing games around, the game's lead designer James Nicholls emphasised Grid's commitment to the sport above all else. "The thing we get very right is racing. That’s our thing," says Nicholls. "That’s what we do differently. There are a lot of games out there that are driving games or driving simulators but there always focussed on what the car’s about, the detail, or the track, that’s the focus primarily and everything else is secondary to it.
"What we try to create is that feeling of what it’s like to be a racing driver, that gameplay experience. We’re a game first, not a simulator. That changes the emphasis for everything.”
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