Due to a refusal to compromise on "core vision".
Polisher developer Techland has announced upcoming free-running zombie title Dying Light will no longer release on Xbox 360 or PS3.
A post on the studio's Facebook suggests too many compromises would be required in order to get the older systems to run the title yet "stay true to the core vision".
"For instance, up to 200,000 objects can be displayed in the game at once," the post explains with regards to the technical demands of the title. "Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits.
"Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.
"Therefore, after thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time."
Dying Light hits PS4, Xbox One and PC on January 27 in North America, January 28 in Australasia and January 30 Europe.
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