The Last of Us PS4 Development Began Ages Ago - Consoleinfo
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The Last of Us PS4 Development Began Ages Ago

 
Straight after the PS3 version was done, in fact.
 
Naughty Dog has revealed development on The Last of Us: Remastered for PS4 began almost straight after production on the original game wrapped.

In a new video interview, Naughty Dog co-president Evan Wells explained that whilst the developer had been telling us all for months no PlayStation 4 version was in the works, this wasn't strictly true.

“We had a lot of people on the forums saying ‘can I play this on PlayStation 4?’ We had actually been anticipating that, and started working on it pretty much as soon as we finished the PlayStation 3 [version]," he explained. "We weren’t sure if it was going to go anywhere, but when we saw the fans clamouring for it we doubled-down, and put more effort behind it.

"The graphic fidelity has been turned up to eleven. We’ve got 1080p, we’re pushing the draw distances further, we’re creating higher resolution character models, better lighting, better shadows.”

After PlayStation Network leaked the game is coming to PS4 yesterday morning (and after Amazon posted it for pre-order), Sony finally broke its silence. It confirmed The Last of Us: Remastered is real, announced what DLC will be included, and promised all cutscenes will be getting director's commentaries.

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